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Pro Ogre 3D Programming

Pro Ogre 3D Programming

By Gregory Junker

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Description

Pro OGRE 3D Programming is the first detailed guide to utilizing the Object-Oriented Graphics Rendering Engine (OGRE) 3D engine. OGRE runs on all platforms and provides an object oriented interface to render 3D scenes, independent of the implementation such as Direct3D or OpenGL. While it's most commonly used in game creation, it can be utilized to create a variety of 3D based applications, including architectural visualization and simulations. Pro OGRE 3D Programming is for all programmers who are interested in 3d rendering. The authors begin with obtaining the source code, then move on to using the rendering library, and conclude with the polishing of the final application. A beginning-level knowledge of game design practices, intermediate-level knowledge of the C++ language, and a familiarity with open-source project-management tools such as CVS and Subversion are all recommended.

Book details

Author
Gregory Junker
Publisher
Apress
Publication date
Pages
290
ISBN-13
9781590597101
Language
English
Dimensions
241.8 × 183.9 × 25.4 mm
Weight
725.8 g

In stock · delivered in 2–3 working days Express International delivery available. Shipping policy

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